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 Sujet du message: Patch notes de la beta WOTLK
MessagePublié: 18 Juil 2008 20:25 
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http://www.mondespersistants.com/news/11076/world-of-warcraft/La-beta-de-WotLK-imminente-.html

Et il y a beaucoup à lire pour les paladins (surtout Protection)! Je ne sait pas encore si c'est un big up par rapport aux autres classes, mais j'ai l'impression qu'ils ont rendu le pala protection un peu plus efficace sur les points ou il pêche un peu càd l'encaissement des dégats! Et le marteau qui se déclenche à 35% et non plus 20% je pense que c'est un big up, d'autant que le talent qui permet de réduire les degats quand la vie du palatank est basse se déckanchera aussi à 35% au lieu de 20% désormais!

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MessagePublié: 21 Juil 2008 11:58 
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Anwylyd a écrit:
d'autant que le talent qui permet de réduire les degats quand la vie du palatank est basse se déckanchera aussi à 35% au lieu de 20% désormais!


C'est pas déjà le cas? (mon plouf est un peu au placard, j'avoue :oops: )

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MessagePublié: 21 Juil 2008 22:12 
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Je crois que c'est 20% mais çà vaut le coup de vérifier! :wink:

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MessagePublié: 22 Juil 2008 07:37 
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Localisation: Partout et surtout ailleur !
à moins de dire une grosse connerie n'ayant pas de paladin HL; c'est 20 % pour le moment jusqu'à changement.

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MessagePublié: 22 Juil 2008 07:45 
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Tiens moi j etais pérsuadé que c etait 35 % déjà!

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MessagePublié: 22 Juil 2008 19:27 
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C'est bien 35% déjà, je viens de vérfier sur l'armurerie

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MessagePublié: 22 Juil 2008 22:17 
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Ca fait un bail que ça a changé =) avant, c'était -50% de dégats encaissé sous 20% de vie... résultat, je tenais Ake en vie avec mon étreinte vampirique en étant le seul "healer" de l'instance, et on roxait tout a 1Tank/4DPS---> palatank/mage/rogue/demo(malé d'ombre+ISB)/shad

C'était le bon temps =)

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MessagePublié: 23 Juil 2008 11:39 
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Caal a écrit:
C'était le bon temps =)


Clair, c'est un peu plus chaud aujourd'hui, il faut deux shad :D

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MessagePublié: 31 Juil 2008 12:38 
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Apparement y'a un nerf des tambours qui arrivent.

Leatherworking

* Drums now cause a Tinnitus effect, preventing affected targets from receiving beneficial effects from other drums for two minutes.

Grosse modif aussi sur le demoniste.

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MessagePublié: 31 Juil 2008 14:36 
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Cool fin des raids @23 TDC, 1 joaillier et 1 enchanteur :D

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MessagePublié: 10 Août 2008 11:46 
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Pas mal les glyphes

Priest (Skills List / Talent Calc. (8770))

* Glyph of Lightwell 01 (Priest) (Class: Priest) - Increases the amount healed by your Lightwell by 1 to 6%
* Glyph of Renew 01 (Priest) (Class: Priest) - Increases the duration of your Renew by 3 sec.
* Glyph of Circle of Healing 01 (Priest) (Class: Priest) - Your Circle of Healing spell heals 1 additional target.
* Glyph of Psychic Scream 01 (Priest) (Class: Priest) - Increases the duration of your Psychic Scream by 3 sec.
* Glyph of Dispel Magic 01 (Priest) (Class: Priest) - Your Dispel Magic also heals your target for 3% of maximum health if it removes a damaging effect.
* Glyph of Fear Ward 01 (Priest) (Class: Priest) - Reduces cooldown and duration of Fear Ward by 30 sec.
* Glyph of Flash Heal 01 (Priest) (Class: Priest) - Your Flash Heal has a 50% chance to reduce the cast time of your next Greater Heal by 0.3 sec
* Glyph of Prayer of Healing 01 (Priest) (Class: Priest) - Increases the radius of your Prayer of Healing spell by 5 yards.
* Glyph of Mind Flay 01 (Priest) (Class: Priest) - Increases the range of your Mind Flay spell by 5 yards but it no longer reduces the target's movement speed.
* Glyph of Shadow Word: Death 01 (Priest) (Class: Priest) - Targets below 35% health take an additional 5% damage from your Shadow Word: Death spell.
* Glyph of Holy Nova 01 (Priest) (Class: Priest) - Your Holy Nova spell heals for an additional 30% but deals 1 to 0% less damage.
* Glyph of Fade 01 (Priest) (Class: Priest) - Attacks made against you while Fade is active have a 10% chance to refresh its duration back to full.
* Glyph of Spirit of Redemption 01 (Priest) (Class: Priest) - Critical heals cast while Spirit of Redemption is active increase the remaining duration of Spirit of Redemption by 4 sec.
* Glyph of Inner Fire 01 (Priest) (Class: Priest) - Your Inner Fire has 10 additional charges.
* Glyph of Shadow Word: Pain 01 (Priest) (Class: Priest) - Increases the duration of your Shadow Word: Pain by 3 sec.
* Glyph of Mind Control 01 (Priest) (Class: Priest) - Increases the duration of your Mind Control spell by 12 sec.
* Glyph of Mind Soothe 01 (Priest) (Class: Priest) - Increases the duration of your Mind Soothe spell by 5 sec.
* Glyph of Shackle Undead 01 (Priest) (Class: Priest) - Extends the range on Shackle Undead by 5 yards.
* Glyph of Mass Dispel 01 (Priest) (Class: Priest) - Reduces the mana cost of Mass Dispel by -20%.
* Glyph of Smite 01 (Priest) (Class: Priest) - Increases the chance you'll resist spell interruption when casting your Smite spell by 50%.


Shaman (Skills List / Talent Calc. (8770))

* Glyph - Water Shield 01 (Shaman) (Class: Shaman) - Your Water Shield has 3 additional charges.
* Glyph - Chain Heal 01 (Shaman) (Class: Shaman) - Your Chain Heal heals 1 additional target.
* Glyph - Lesser Healing Wave 01 (Shaman) (Class: Shaman) - Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.
* Glyph - Earthliving Weapon 01 (Shaman) (Class: Shaman) - Increases the chance for your Earthliving weapon to trigger by 5%.
* Glyph - Healing Wave 01 (Shaman) (Class: Shaman) - Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
* Glyph - Mana Tide 01 (Shaman) (Class: Shaman) - Your Mana Tide Totem grants an additional 1% of each target's maximum mana each time it pulses.
* Glyph - Earth Shock 01 (Shaman) (Class: Shaman) - Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
* Glyph - Frost Shock 01 (Shaman) (Class: Shaman) - Increases the duration of your Frost Shock by 2 sec.
* Glyph - Strength of Earth 01 (Shaman) (Class: Shaman) - Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
* Glyph - Windfury Weapon 01 (Shaman) (Class: Shaman) - The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
* Glyph - Stormstrike 01 (Shaman) (Class: Shaman) - Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
* Glyph - Flame Shock 01 (Shaman) (Class: Shaman) - Increases the range on your Flame Shock ability by 10 yards.
* Glyph - Lighnting Shield 01 (Shaman) (Class: Shaman) - Increases the damage from Lightning Shield by 20%.
* Glyph - Chain Lightning 01 (Shaman) (Class: Shaman) - Your Chain Lightning strikes 1 additional target.
* Glyph - Fire Nova Totem 01 (Shaman) (Class: Shaman) - Increases the radius of Fire Nova Totem's effect by 2 yards.
* Glyph - Flametongue Weapon 01 (Shaman) (Class: Shaman) - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
* Glyph - Totem of Wrath 01 (Shaman) (Class: Shaman) - Your Totem of Wrath also grants 1% spell haste.
* Glyph - Lightning Bolt 01 (Shaman) (Class: Shaman) - Reduces the cost of your Lightning Bolt ability by -10%.
* Glyph - Earth Elemental Totem 01 (Shaman) (Class: Shaman) - Reduces the cooldown of your Earth Elemental Totem by 3 min.
* Glyph - Fire Elemental Totem 01 (Shaman) (Class: Shaman) - Reduces the cooldown of your Fire Elemental Totem by 3 min.
* Glyph - Healing Stream Totem 01 (Shaman) (Class: Shaman) - Your Healing Stream Totem heals for an additional 20%.


Paladin (Skills List / Talent Calc. (8770))

* Glyph of Seal of Command - Increases the chance of dealing Seal of Command damage by 20%.
* Glyph of Hammer of Justice - Increases your Hammer of Justice duration by 1 sec.
* Glyph of Blessing of Wisdom - Your Blessing of Wisdom causes your target to also regenerate health at the same rate as mana.
* Glyph of Hammer of Wrath - Increases the range on Hammer of Wrath by 5 yards.
* Glyph of Crusader Strike - Your Crusader strike deals 20% more damage when your targe is incapacitated or stunned.
* Glyph of Consecration - Increases the radius of Consecration by 1 yards.
* Glyph of Righteous Defense - Increases the chance for your Righteous Defense ability to work successfully by 8% on each target.
* Glyph of Avenger's Shield - Your Avenger's Shield hits -2 fewer targets but for 100% more damage.
* Glyph of Turn Evil - Reduces the cooldown on Turn Evil by 5 sec.
* Glyph of Exorcism - Your Exorcism also interrupts spellcasting for 0 sec.
* Glyph of Blessing of Kings - Your Blessing of Kings also increases attack power on affected targets by 3%.
* Glyph of Flash of Light - Your Flash of Light heals for -50% less initially but also heals for 196% of its inital effect over 1 to 0 sec.
* Glyph of Holy Light - Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 5 of the initial target.
* Glyph of Blessing of Might - Your Blessing of Might also grants offensive spell power equal to 10% of the attack power it grants.
* Glyph of Lay on Hands - Your Lay on Hands also grants you as much mana as it grants your target.
* Glyph of Seal of Wisdom - While Seal of Wisdom is active the cost of your healing spells is reduced by -5%.
* Glyph of Seal of Light - While Seal of Light is active the effect of your healing spells is increased by 5%.


Glyphs from older builds
Miscellaneous

* Glyph Mastery (Passive) - Unlocks an additional Glyph.


Hunter

* Venomous Mana (Glyph Passive) - Empowers a Greater Glyph to grant your Viper Sting ability an additional 15% chance to resist dispel effects.


Mage

* Glyph of the Penguin - Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.


Druid

* Glyph of Natural Force (Class: Druid) - Empowers a Greater Glyph to avoid interruption caused by damage while casting your Wrath spells by 50%.
* Glyph of Moonfire (Class: Druid) - Empowers a Lesser Glyph to reduce the rage cost of your Demoralizing Roar by 20.
* Glyph of Thorns (Class: Druid) - Empowers a Minor Glyph to reduce the mana cost of your Thorns spells by %s1%.
* Glyph of Wild Endurance (Class: Druid) - Empowers a Minor Glyph to increase the duration of your Mark of the Wild and Gift of the Wild spells by 30 min.
* Glyph of the White Bear - Changes the appearance of your bear and dire bear forms to that of a polar bear.
* Glyph of Frenzied Regeneration - While Frenzied Regeration is active healing effects on you are 20% more powerful.
* Glyph of Growl - Increases the chance for your Growl ability to work successfully by 8%.
* Glyph of Mangle - Increases the duration of Mangle by 6 sec.
* Glyph of Swipe - Your Swipe ability now hits 1 additional target.
* Glyph of Shred - Increases the damage dealt by Shred to stunned and incapacitated targets by 20%.
* Glyph of Rip - Increases the duration of your Rip ability by 3 sec.
* Glyph of Rake - Your Rake ability prevents targets from fleeing.
* Glyph of Swiftmend - Your Swiftmend ability no longer consumes a Rejuvenation or Regrowth effect from the target.
* Glyph of Innervate - Your innervate ability now has an additional 20% strength mana regeneration effect on you in addition to the effect on your primary target.
* Glyph of Rebirth - Increases the amount of health on a character brought back to life via Rebirth by 100%.
* Glyph of Regrowth - Increases the amount of your initial Regrowth heal by 50% if your Regrowth effect is still active on the target.
* Glyph of Rejuvenation- While your rejuvenation targets are below 50% health you will heal them for an additional 50% health.
* Glyph of Healing Touch - Decreases the cast time of Healing Touch by 1.5 sec. the mana cost by -25% and the amount healed by -50%.
* Glyph of Lifebloom - Increases the duration of Lifebloom by 1 sec.
* Glyph of Starfire - Your Starfall ability increases the duration of your Moonfire effect on the target by 3 sec.
* Glyph of Insect Swarm - Increases the damage of your Insect Swarm ability by 30% but it no longer affects your victim's chance to hit.
* Glyph of Hurricane - Your Hurricane ability now also slows the movement speed of its victims by -20%.
* Glyph of Starfall- Increases the duration of Starfall by 2 sec.
* Glyph of Wrath - Increases the chance you'll resist spell interruption when casting your Wrath spell by 50%.
* Glyph of Moonfire - Increases the periodic damage of your Moonfire ability by 75% but initial damage is decreased by -90%.
* Glyph of Entangling Roots - Increases the damage your Entangling Roots victims can take before the Entangling Roots automatically breaks by 20%.

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MessagePublié: 10 Août 2008 23:47 
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Miam

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MessagePublié: 12 Août 2008 11:57 
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Petit Jean a écrit:
* Glyph of the Penguin - Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.


Ah mais need un max celui-la :lol:

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MessagePublié: 12 Août 2008 11:58 
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Petit Jean a écrit:
* Glyph of the Penguin - Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.


Ah mais need un max celui-la :lol:


va bien me faire poiler celui la :D

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Superboulix - Mage 90
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MessagePublié: 12 Août 2008 12:30 
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Neeeeeeeeddddd grave !!!!

Mage

* Glyph of the Penguin - Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.

Ca va upper grave les mages ça :P

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Calladk chevalier de la mort 85
Callahunt chasseur 43 - Callachami chaman 42
Et le petit dernier Callamonk 15 ;-)


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