User Interface
- Players will now be able to access the "Looking For Group Channel"
by joining the "Looking For Group/Looking for More" tool.
- Using abilities and casting spells that cannot be used while mounted
will now auto-dismount players as needed. This can be disabled by
turning off the auto-dismount option in the UI options.
- Spells that have reagent costs will show the number of uses left in
the lower right corner of the action icon, just like consumable items
on the action bar.
- Holding down the shift key while mousing over an equippable item
that you can use will now show you the tooltip for the item you
currently have equipped in that slot as well (much like how the auction
house currently works).
- The network performance meter now shows framerate and how much memory
AddOns are using.
- You can socket items while in flight.
- When consuming reagents or using items on the action bar, smaller
stacks will be used before larger stacks.
- Players who feign death no longer appear dead to party and raid
members and friendly spells will not be interrupted.
- Sending item links with invalid enchantments will disconnect you.
- Equippable items displayed as quest rewards will always show you the
tooltip of the item you are currently wearing in that slot.
- The area of interest while on a flight path is farther along the path
instead of in front of you.
- Your current target will now display all of the duration based spells
that you have cast on them with cooldown rings so you will know how
much longer they will last. Very useful for warlock damage over time
spells and druid healing over time spells as well as many others.
- Raid Windows now remember their position in the gamefield between
sessions.
- A Main tank and Main assist window have been added to the raid UI
that can be pulled out into the gamefield. These windows
automatically show the main tank/main assist's target by default.
- Profession UI now has a search field. Text that is entered into the
search field searches against item names, reagent names and item
levels (if you include a level). For instance you can type "Peace"
into the search field to see all of your recipes that use Peacebloom,
or type in "20-30" to see all of you level 20-30 recipes. This search
field only appears once you have more than 75 skill in your
profession.
- Profession UI now has a checkbox that allows you to search by only
items that you have the materials to make.
- Active corpses or objects (ones with loot on them) now can be
selected and looted, even if they are underneath another corpse that
does not have loot on it.
- While flying or swimming the 'X' key will now make you move down.
- Hunter Pets now display their spell damage bonus on the pet pane.
The actual effect will nearly always be less than the bonus listed
as it depends on the bonus coefficient of the spell the pet is using.
- Hunters now have a UI option "Auto Attack/Auto Shot" that if turned
off means that the hunter will not automatically switch between
ranged attack and melee attack difficulty when the range changes.
- Party members will no longer see a hunter who is feigning death as
actually dead.
- Shamans are now a darker blue in the raid UI so they have a more
distinct color.
- Items that have additional armor on them higher than standard for an
item of that quality and level will have the armor value displayed in
green.
- Gems are now searchable in the Auction House under the heading of
"Gem" with the gems then broken up by color so you can search for
all gems of a specific color.
- When items are being put up for sale on the Auction House, if the
item you are putting up for bid is the same item and quanity as the
previous item you put up for bid, it will automatically fill in the
price and buyout for you with your previous price.
- The 'Status Bar Text' option in the interface options UI will now
display numberic values for all party members health/mana bars in
addition to your own.
- Raid and Battleground chat options have been added to the chat button
that is attached to the chat log.
- New Tips of the day have been added.
- You can now link recipes into chat. If you have chat input open and
you shift-click on one of your recipes in your profession UI then it
will put a link to that recipe with the reagents it requires to make
into chat.
- Raid assistants can now start a ready check.
- You can now display the amount of healing you do to a target in the
gamefield. This option can be turned on with the "Healing" option in
the floating combat text section of interface options.
- The Auction House now has a reset button that will reset all fields
you have entered to allow you to quickly try a different search.
- Movement now interrupts the usage of the "Evergrove Wand".
- Casting beneficial spells while using the "Overseer Disguise" will
now drop the disguise.
- The "Overseer Disguise" now has a 1 second casting time, and can no
longer be activated while in combat.
- The "Triangulation Device" from the "Triangulation Point" quests in
Netherstorm will no longer allow the character to see "Ethereum
Relays".
- The directional indicators on the minimap for the towns have been
added in Outlands.
- Searches in the auction house for French, German, and Spanish now do
character swapping for some accented characters to yield better
results.
- User Interface Scripting
Macro Features:
New conditional [flyable] which is true if you're in a location
where you could use a flying mount
You can use %f in chat text to refer to your focus, the same way
%t or %n refers to your target.
Added macro option support for /dismount
Macros containing conditionals will automatically update their
visual feedback as appropriate during play.
#show and #showtooltip can be given conditionals and will update
dynamically
#show and #showtooltip can be given a slot number, to display the
appropriate feedback for that slot
Added bag and slot number support to: /castsequence, /cast,
/castrandom, /use, /userandom, /equip, /equipslot
New slash command /cancelform
The /equip command can take item identifiers specified as item:
<id>: e.g. /equip [modifier:alt] item:25640
You can provide several conditional clauses for a single action,
which will be performed if any of the clauses evaluates to true.
e.g. /cast [target=target,help,nodead] [target=targettarget,help,
nodead] [target=player] Flash of Light
For additional notes on Lua and XML changes please visit the
UI & Macros Forum-
http://forums.worldofwarcraft....p;forumId=11114
World Environment
- Two new graveyards have been added to Blade's Edge Mountains.
- Wandering NPCs will turn to face you more quickly when you interact
with them.
- The Fel Cannons in Outland should no longer be falling thru the
terrain.
- Obsidian Elementals are now correctly immune to bleed effects.
- The casting of the "Sun Shield" spell used by Firewing Warlocks will
now show up in the combat log.
- Void Baron Galaxis will no longer despawn 10 seconds after death.
- Uvuros now moves considerably faster than before.
- Arch Mage Xintor now has pickpocket loot.
- Auchenai Crypts: Creatures here will no longer occasionally drop
aquatic-oriented items, Fish Scales, etc.
- Boulderfist Warrior: Mages can now Blink when stunned by this
creature. In addition, its "Shoulder Charge" ability now has a
minimum range.
- Dark Worg: This creature no longer drops cash.
- Dragonhawks: Some of these creatures were unskinnable. Almost all
are now skinnable. Exception: Feral Dragonhawk Hatchlings.
- Dust Howler: This creature's "Howling Dust" ability is now correctly
removed by "Cloak of Shadows".
- Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the
Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok "Darkeye", Hand of
Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg
Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har
Grunt all now have pickpocket loot.
- Fel Cannons: These creatures now drop loot.
- Krellack can now be skinned.
- Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze
affect.
- Mana Wraith: This creature is no longer immune to the hunter pet
ability "Warp".
- Mennu: The boss's healing ward totem will no longer trigger kill procs
when killed.
- Mosh'ogg Witch Doctor: The "Ward of Laze" totems summoned by this
creature can no longer be destroyed by area attacks.
- "Motes of Mana": Several water-themed creatures were dropping "Motes
of Mana"; they now drop "Motes of Water".
- Murkblood Scavengers: The cash dropped by these creatures has been
drastically reduced.
- Rockflayers: All creatures of this type now have pickpocket loot.
- Scarshield Spellbinder: The fire resist buff from this creature will
no longer work on targets over level 63.
- Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as
intended.
- Unbound Devastator: The disarm from this creature now fails against
disarm-immune targets.
- Throne Hound: This creature now has elite-quality loot.
- Throne of Kil'jaedan: Elite creatures in this area now drop
elite-quality loot.
- Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers
as intended.
- Area 52: Added a guard near an exploitable "dead zone" in town.
- A new flightmaster has been added to Forest Song in Ashenvale.
- New flight points have been added:
--Felwood, Emerald Sanctuary (Both)
--Ashenvale, Forest Song (Alliance)
- New flight paths added:
--Stormwind <-> Thorium Point
--Grom'gol Base Camp <-> Flame Crest
--Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
--Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
--Thunderbluff <-> Zoram'gar Outpost
--Evergrove <-> Toshley's Station
--Honor Hold <-> Shattrath
- Many flight paths have been adjusted to be shorter, faster flights.
- Several flight paths which clipped thru objects have been adjusted.
- An Inn and mailbox have been added to Evergrove in Blades Edge
Mountains.
- A Forge and Anvil has been added to Cosmowrench in Netherstorm.
- Improved combat movement for flying creatures.
Mac
- Added 'maxfps' game variable, when set to a non-zero value it will
limit the game's frame rate when the game is the frontmost
application or full screen. Also added 'maxfpsbk' game variable,
when set to a non-zero value it will limit the game's frame rate when
the game is not in the foreground. Each of these variables can be
left set to '0' which disables them, or an integer value representing
the desired frame rate limit."
Bug Fixes
- Nazan in the Hellfire Ramparts is no longer affected by "Disarm".
- "Tainted Cores" in Serpentshrine Cavern are now unique.
- Fixed several combat log issues where certain types of damage were
not being reported.
- Many quests were incorrectly shareable even when items were necessary
for accepting the quest. These quests are no longer shareable.
- Fixed an error where the G15 Keyboard LCD screen will sometimes not
display the correct battleground name when Alt+Tabbing back into
World of Warcraft.
- Fixed some sound errors in which some sounds were either repeating
or were not playing properly.
- Fixed many locations in which players had been getting stuck.
- Fixed an issue in which gnomes were unable to surface properly after
being underwater.
- Fixed various graphical errors.
- Coral Sharks will no longer attack players standing at the edge of
the docks high above the water on Theramore Isle.
- The bleed effect from the druid ability "Pounce" will now properly
apply to targets who are immune to stun.
- The Exodar Peacekeeper guards will now give the correct directions to
the auction house.
- Fixed an error where tauren males and gnomes were unable to gain the
benefit of drinking water when in areas of shallow and deep water.
- Fixed an error where some characters appeared to be drinking while
standing up.
- The target Spell Cooldown Timer has been improved.
- Using "Tome of Conjure Water IX" on another Mage will no longer teach
that Mage "Conjure Water" (Rank 9).
- The quest item "Felsworn Gas Mask" is no longer sellable.
- Thorngrin the Tenderwill no longer "Sacrifice" totems and pets.
- The game will now end properly in the Eye of the Storm Battleground
if you cap the flag and it puts you over 2000 resources.
- Fixed an issue where creatures who were killed would disappear before
ever becoming a lootable corpse.
- "Stoneclaw Totem",rank 3, will now pulse correctly.
- General Vorpal in the Shadow Labyrinth will no longer evade when
standing on a particular spot.
- The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon
Valley.
- Players will no longer crash out of the game when resizing the game
window with the Auction House menu open.
- Shattrath City Peacekeepers will now attack players who attack others
from a distance.
- The "Burnoose of Shifting Ages" can now be disenchanted.
- Adjusted many quest rewards for better consistency.
- The Rotate Minimap feature is now working.
- Zoning into an expansion dungeon and changing the difficulty at the
same time will no longer cause players to disconnect.
- If a player is casting a spell when the debuff "Shadow of Death"
fades from them, they will no longer die when the spell completes.
- Fixed many interface graphical errors.
- Force-quitting or crashing out of the WoW client while taxiing across
zone boundries can no longer cause the player to be locked out of
zone-specific chat channels.
- Player pets can no longer attack PvP players while not being flagged
for PvP.
- In battlegrounds, pets with a damage over time spell will no longer
continue to attack the caster after "Resurrection".
- There is now a message telling players that the replacement for their
final "Violet Signets" will cost 100 gold.
- Fixed an issue where quest items were remaining in a player's
inventory even after abandoning the quest.
- Fixed several raid UI errors.
- In the Black Morass, gnomes are now able to run through the water
like other races.
- Male gnome /cheer animation is no longer incomplete.
- Numerous performance optimizations have been made across all
platforms.
- Performance improvements for systems without vertex shaders enabled.
- Proper recognition of SSE support for Pentium III has been
implemented resulting in improved performance on this platform.
- The Warrior ability "Spell Reflection" can no longer be used if a
shield is unequipped.
- Players will no longer be able to use "Charge" types of abilities
to port the user up to flying-mounted characters.
- Players can be no longer be feared when using the Zephyrium
Capacitorium during the Test Flight quests out of Toshley's Station.